China digital content production creative industry
China's cultural and related enterprises generated 10.821 trillion yuan in revenue during the first nine months of 2026, up 4.3% year on year, while new cultural business formats recorded faster growth of 8.9%, according to the National Bureau of Statistics. WANG Zhao / AFP via Getty Images

China's major cultural enterprises generated more than 10.8 trillion yuan in operating revenue during the first nine months of 2026, supported by continued expansion in digital content, internet-based services and creative industries, according to data released by the National Bureau of Statistics.

The revenue of cultural and related enterprises above the designated size reached 10.821 trillion yuan between January and September, representing a year-on-year increase of 4.3%, the statistics bureau said in a report published on October 30.

The figures were based on a survey covering approximately 83,000 enterprises nationwide. The data indicate that digital and emerging cultural businesses continued to grow faster than the broader cultural sector, although overall profitability weakened.

According to the National Bureau of Statistics, 16 categories associated with new cultural business models generated 5.383 trillion yuan in revenue during the period, an increase of 8.9% from a year earlier. Their growth rate was 4.6 percentage points higher than the overall cultural industry average.

The categories include internet search services, digital publishing, online gaming, animation and digital content production, internet advertising, cultural digital platforms and copyright-related software services.

The figures reflect the growing importance of digital distribution and technology-driven content businesses in China's cultural economy. Online platforms, digital entertainment and software-based creative services have changed how cultural products are produced, marketed and consumed, while creating new revenue opportunities for companies operating in these areas.

Cultural services were another important source of growth. Revenue from cultural services reached 6.5697 trillion yuan, up 7.3% year on year. By comparison, cultural manufacturing revenue declined 0.2% to 2.6744 trillion yuan, while cultural wholesale and retail revenue fell 0.1% to 1.5769 trillion yuan.

The divergence suggests that services and digital activities are playing an increasingly important role in the sector, while some traditional manufacturing and distribution businesses face more challenging conditions.

Within the broader industry, creative design services generated 2.085 trillion yuan in revenue, increasing 8.8% from the previous year. News and information services recorded revenue of 1.6337 trillion yuan, up 7.3%, while content creation and production increased 4.1% to 2.5129 trillion yuan.

Other categories showed more modest performance. Cultural communication channels recorded a 1.9% decline in revenue, while cultural entertainment and leisure services increased only 0.3%. The figures indicate that growth remains uneven across different parts of the cultural market.

Despite higher revenue, profitability weakened. Total profits among the surveyed cultural enterprises fell 7.3% year on year to 831.7 billion yuan during the first three quarters. The operating profit margin declined to 7.69%, down 0.96 percentage points from the same period a year earlier.

This difference between revenue growth and profit performance suggests that businesses may be facing higher operating costs, stronger competition or pressure to invest in new products and technologies. Revenue expansion alone does not necessarily translate into improved financial returns.

Regional performance also varied. Enterprises in eastern China generated 8.8123 trillion yuan in revenue, an increase of 5.0%. Central China recorded growth of 1.5%, while western China increased 2.0%. Northeast China was the only major region to report a decline, with revenue falling 5.5%.

The data offer an important snapshot of the changing structure of China's cultural economy. Digital content, internet-based services and creative design are expanding faster than several traditional segments, while profitability remains a challenge.

For investors and businesses, the next question is whether growth in digital cultural services can translate into stronger earnings and more sustainable business models. The performance of online entertainment, digital publishing, advertising and creative technology companies will be important indicators of the sector's future development.